Thursday, 9 January 2014

The UX of large-scale online education.

Written in response to: http://www.fastcompany.com/3021473/udacity-sebastian-thrun-uphill-climb

The number of students that complete the course may not be the right metric to look at. However, there are a number of steps that you could take that I think might improve completion rates.

Human beings are a pretty undisciplined bunch, as a rule. We dislike rigour and crave immediate gratification. Our Puritan work-ethic may predispose us to look down upon such human foibles, but there is no shame in exploiting them in the pursuit of the expansion of learning and the spread of knowledge.

Most of the following suggestions are oriented around giving students more fine-grained control over the timing and sequencing of their studies, as well as increasing the frequency and substance of the feedback. To complement this, some innovation may be required to come up with mechanisms that encourage and support the development of discipline without penalising those who simply cannot fit regular study around their other life commitments.

1. Recognise that study is a secondary or tertiary activity for many students: Study may be able to trump entertainment or leisure, but work and family will always come first.

2. Break the course materials up into tiny workshop-sized modules that can be completed in less than two weeks of part-time study. About 1 weekends' worth should be about right, allowing "sprints" of study to be interspersed and balanced with a healthy and proper commitment to family life.

3. Each module does not have to stand alone. It can build on prerequisites taught in other modules, but those prerequisites should be documented and suggested rather than enforced programmatically.

4. Assessments within and at the end of each of these micro-modules should be for the benefit of the student, and should not count towards any sort of award or certification.

5. The scheduling of study over the calendar year should be optional. One or more group schedules may be suggested, so collections of students can progress through the materiel together and interact online and in meet-ups, but others should be allowed to take a more economical pace, each according to their budget of time and attention.

6. Final exams can still be scheduled once or twice per year, coincident with the end of one or more suggested schedules. Students pacing their own study may need to wait a while before exam-time comes around, but the flexibility in study more than compensates for any disadvantage that they may have in the exam.

These suggestions should help lower barriers for students with otherwise packed calendars. In addition, it may be worthwhile experimenting with various techniques to grab students attention and re-focus it back on their learning objectives: Ideas from gamification point to frequent feedback and frequent small rewards to encourage attention and deep concentration. Also from the gaming world, sophisticated algorithms exist that are designed to match players of similar ability in online matches. The same algorithms can be used to match students of similar ability for competitive assessments and quizzes. In addition to gamification techniques, it should be possible to explore different schedules for "pushing" reminders and messages to students, or other prompts for further study. For example, you could send out emails with a few quiz questions that require just one more video to be watched. Finally, you can get people to pledge / commit to a short-term goal, for example, to reach a certain point in the module by a certain point in time (e.g. the end of the weekend).

Wednesday, 18 December 2013

Low overhead trace-logging

Scatter trace-points throughout the code. Each trace-point is identified by a single unique integer (Macro magic?). The last n (64? 256? 1024?) trace-points are stored in a global buffer; which gets flushed to disk when an anomalous situation is encountered (e.g. an exception is thrown).

Friday, 13 December 2013

Strategic vs. tactical programming

The great thing about programming is that you can do it at any level of abstraction -- from the minutest down-in-the guts detail, to broad strategic strokes of business logic.

There is absolutely no reason why a fully automated business should not have strategic programming roles as well as detailed "tactical" programming roles.

Monday, 25 November 2013

Reasoning about state evolution using classes

In response to:

http://hadihariri.com/2013/11/24/refactoring-to-functionalwhy-class

Thinking about how application state evolves over time is difficult, and is responsible for all sorts of pernicious bugs. If you can avoid statefulness, you should ... but sometimes you just can't. In these cases, Classes give us a way to limit and control how state can change, making it easier to reason about.

In other words, placing state in a private variable, and limiting the possible state transitions with a restricted set of public methods (public setters don't count) can dramatically limit the combinatorial explosion that makes reasoning about state evolution so difficult. To the extent that this explosion is limited, classes help us to think and reason about how the state of our application evolves over time, reducing the occurrence and severity of bugs in our system.

The discussion of using classes as an OO domain modelling language is a separate question, and is (as the above article insinuates) is bedevilled with domain-model impedance mismatches resulting in unsatisfactory levels of induced-accidental-complexity.

Friday, 22 November 2013

20 percent together

20% time is a beguiling idea. Productivity is a function of passion; and nothing fuels passion like ownership. The problem with 20% time stems from the blurring of organisational focus and the diffusion of collective action that results from it. 

So ... the problem remains: How to harness the passion of self-ownership, and steer it so that it is directed in line with the driving force and focus of the entire company ... so the group retains it's focus, and the individual retains his (or her) sense of ownership.

I can well imagine that the solution to this strategic challenge is going to be idiosyncratic to the business or industry in question ... but for many types of numerical software development, there is a real need for good tools and automation, so why not make a grand bargain: give employees some (limited) freedom to choose what they work on, but mandate that it should be in support of (well advertised) organisational strategic objectives.

Friday, 15 November 2013

Continuous Collaboration: Using Git to meld continuous integration with collaborative editing.

Written in response to:

http://www.grahamlea.com/2013/11/git-mercurial-anti-agile-continuous-integration/

I strongly agree with the fundamental point that the author is making.

However, there are nuances. A lot of this depends on the type of development that you are doing.

For example, most of my day-to-day work is done in very small increments. Minor bug-fixes, incremental classifier performance improvements, parameter changes, and so on. Only rarely will I work on a feature that is so significant in its' impact that the work-in-progress causes the branch to spend several days in a broken / non-working state. I also work in fairly small teams, so the rate of pushes to Gerrit is quite low: only around a dozen pushes per day or so. This means that integration is pretty easy, and that our CI server gives us value & helps with our quality gating. We can follow a single-branch development path with little to no pain, and because both our software and the division of labour in the team are fairly well organised, conflicts very very seldom occur when merging (even when using suboptimal tools to perform the merges).

This state of affairs probably does not hold for all developers, but it holds for me, and for most of the people that I work with. As a result, we can happily work without feature branches (most of the time), and lean on the CI process to keep ourselves in sync & to measure the performance of our classifiers & other algorithms.

Now, don't get me wrong, I think that Git is great. I am the nominated Git expert in my team, and spend a lot of time helping other team members navigate the nuances of using Git with Gerrit, but for most people it is yet another tool to learn in an already over-complex development environment. Git gives us the flexibility to do what we need to in the environment that we have; but it is anything but effortless and transparent, which is what it really needs to be.

Software development is about developing software. Making systems that work. Not wrangling branches in Git.

My ideal tool would be the bastard son of Git and a real-time collaborative editor. My unit tests should be able to report when my local working copy is in a good state. Likewise, my unit tests should be able to report whether a merge or rebase has succeeded or failed. Why can I not then fully automate the process of integrating my work with that of my colleagues? Indeed, my work should be integrated & shared whenever the following two conditions are met: 1) My unit tests pass on my local working copy, and 2) My unit tests pass on the fully integrated copy. These are the same criteria that I would use when doing the process manually ... so why do it manually? Why not automate it? Triggered by every save, the resulting process would create the appearance of an almost-real-time collaborative working environment, opening up the possibility for new forms of close collaboration and team-working that are simply not possible with current tools. A source file would be a shared document that updates almost in real time. (If it is only comments that are being edited, then there is no reason why the updating could not actually be in real time). This means that you could discuss a change with a colleague, IRC-style, in the comments of a source document, and make the change in the source file *at the same time*, keeping a record not only of the logic change, but also of the reasoning that led to it. (OK, this might cause too much noise, but with comment-folding, that might not matter too much).

Having said all of that, branches are still useful, as are commit messages, so we would still want something like Git to keep a record of significant changes, and to isolate incompatible works-in-progress in separate branches; but there is no reason why we cannot separate out the "integration" use case and the "collaboration" use case from the "version control" and "record keeping" use cases.

Wednesday, 13 November 2013

Specification and Risk

When using a general purpose library for a specific application, we generally only use a tiny subset of the functionality that the library provides. As a result, it is often reasonable to wrap that library in a simplified, special-purpose API, tailored to the specific needs of the application under development. This simplifies the interface, and in reducing the number of ways that it can be used, we also reduce the number of ways that it can go wrong, reducing the cognitive burden on the developer, simplifying the system, and reducing both cost and risk.

In this way, a restriction in what we expect the system to do results in a beneficial simplification; reduced costs and reduced risk.

It is possible to go too far with this, though, and there are two deleterious effects that immediately spring to mind:

Firstly, there is the obvious risk of a bug in the specification - that proposed restrictions may be inappropriate or incompatible with the primary task of the system, or with the political needs of various stakeholders.

Secondly, and more insidiously, there is the risk that excessive restrictions become positive specification items; moving from "the system does not have to handle X" to "the system must check for X and explicitly error in this way". Whilst this seems ridiculous, it is a surprisingly easy psychological trap to fall into, and, of course, it increases system complexity and cost rather than reducing it.

Consistently being able to strike the right balance is primarily a function of development organisation culture; and another reason why businesses need to pay attention to this critical (but frequently overlooked) aspect of their internal organisation.

Tuesday, 12 November 2013

Qualitative changes in privacy induced by quantitative changes in social-communications network topology

How do we form opinions and make judgements of other people?

Can we understand this process in terms of the flow of information through a network/graph?

Can we use this model to understand the impact of changes in the network? (Both structural/topological changes in connectivity and quantitative changes to flow along existing graph edges).

Can we use this approach to predict what will happen as our privacy is increasingly eroded by technology?

I.e.: Do we see some relationship between the structure of a social/communication graph and the notion of "privacy". (Temporal aspects might also be important?)

If the graph changes, does the quality of "privacy" change in different ways, and how does that impact the way that we make judgements about other people, and the way that other people make judgements about us.

What does that mean for the nature of society going forwards; particularly as developments in personal digital technologies mean that increasing amounts of highly intimate, personal information are captured, stored and disseminated in an increasingly uncontrolled, (albeit sparsely distributed) manner.

The sparsity of the distribution might be important - in terms of the creation of novel/disruptive power/influence networks.

Wednesday, 6 November 2013

The software conspiracy: Maintaining a software-developer biased imbalance in human-machine labour arbitrage.

Have you ever wondered why software engineering tools are so terrible?

Perhaps there is an implicit/unspoken conspiracy across our profession?

After all, we software developers are working away at our jobs to automate various economic activities; the inevitable result of which is to force workers in other industries out of their jobs and their livelihoods.

A claim can be made that technological developments create new, less rote and routine roles, with more intellectual challenge and greater responsibility -- but there is no real evidence that this outcome will necessarily always hold; indeed, there is some empirical evidence to suggest that this pattern is even now beginning to fail.

We are not stupid. Indeed, we are well aware of the effects of our actions on their individual welfare and security, so why should we bring the same calamity upon ourselves? Perhaps we should keep our software tools in their present primitive state; to ensure job security for ourselves just as we undermine it for others?

Friday, 25 October 2013

The insanity!

People often choose to use C++ because of it's performance, willingly sacrificing programmer productivity to the alter of language; tool-chain and application complexity to do so.

Then they inexplicably decide to use strings everywhere; with bazillions of dynamic allocations and memory copies, recklessly discarding any shred of hope that they might have had for, y'know, performance.

If you want to do a ton of unnecessary string manipulations & memcpys your application is going to be slower than it could be, regardless of the language it is written in. If you want performance, the programming language that you use is literally the least significant choice that you can make. What you chose to do is far more important than the language that you use to express those operations.

Also, the word "fast" is totally and utterly meaningless; to the point of being dangerous. What a database developer means by "blazingly fast" is totally different from what an embedded engineer, or a VHDL developer means by the same term.

Biological opposition

http://www.theatlantic.com/politics/archive/2013/10/can-your-genes-predict-whether-youll-be-a-conservative-or-a-liberal/280677/

Is political orientation influenced by personality traits? Seems plausible.

Are personality traits influenced by genetic factors? Seems plausible.

Can we conclude that political affiliation is influenced by genetic factors? I suppose, although the causal link the degree of influence could be very weak.

Should this influence how political campaigns operate? Possibly, although the implications might be a little scary if people took the idea too seriously.

Does this mean that it is intrinsically very difficult (perhaps impossible), to see issues from alternative points of view? Possibly, and this is (I feel) an interesting question to contemplate.

How can we effectively communicate with other people if we face biological barriers when trying to empathise with them?

Does this mean that empathy is sometimes impossible, or merely that it can sometimes be a stressful, energy-intensive mental exercise?

Does this raise other issues?

What do you think?

Thursday, 24 October 2013

Intellectual diversification

Do tailored search force us into an individual intellectual rut? Is this a threat?

To really understand the world through the eyes of others - it is not sufficient to randomise the input that we receive.

The existence of a rut is not necessarily a problem, although an inability or an unwillingness to break out of it may be.

Perhaps, as Google builds an increased understanding of us, it might be willing to share that understanding more widely, so that we in turn may start to understand others; both as individuals and as social groups. (For those that are willing to invest the time).

I also hope that over time, the distribution of human culture and practice will change, with an increase in variance, but a reduction in extreme outliers; so we can enhance our diversity whilst placing an upper bound on the risk of misunderstanding and conflict.

As complexity increases, phase transitions are observed

Once you get beyond a certain level of complexity; technology stops behaving like a deliberately engineered thing, and starts to take on other, less familiar characteristics.

Wednesday, 23 October 2013

Oil and water: Mixing agility and government IT.

The below is a response to this Washington Post article:

http://www.washingtonpost.com/blogs/wonkblog/wp/2013/10/21/the-way-government-does-tech-is-outdated-and-risky/

Governments have a fiduciary responsibility to look after taxpayer money. When dealing with the private sector, this is normally interpreted to mean an obligation to issue a tender, and to take the lowest (viable) bid that meets the specification. This works fairly well when the scope of the work is known beforehand, when costs can be predicted, and when a schedule of work can be drawn up.

However, as the complexity of a system increases, making any sort of prediction about that system becomes exponentially more difficult. This means that the specification for a complex system must be exponentially longer than a specification for a simple system, with an exponentially greater risk of errors. Making time & cost estimates becomes exponentially more difficult, and the error in those estimates becomes exponentially greater. The number of unknowns that must be researched grows exponentially with complexity also.

The term "Agile" is a bit of a buzzword, and has attracted more than it's fair share of snake-oil salesmen, but what it comes down to is, essentially, throwing the towel in and admitting defeat. When you *cannot* make predictions about your system, what do you do? You need to find another way of managing costs and reducing project risk.

Unfortunately, because of the fiduciary responsibilities named above, these options are not open to Government contract mechanisms. There is a fundamental conflict that cannot be resolved. As a result, government cannot (should not?) attempt to implement anything other than the very simplest of systems in the traditional, mandated manner.

How then, can complex information systems be developed for public benefit? The philanthropy of private individuals & organisations is one solution; whether through crowd-funding, or open source initiatives. Political leadership and coordination of such activities is something that could easily fall into government remit, without the significant legal hurdles that contracting work out imposes.

Tuesday, 22 October 2013

Learning abstractions

The more restricted and limited you make something, the easier it is to use.

Remove options, reduce flexibility and the device becomes simpler and easier. Good for the novice, bad for everybody else.

The real trick is to gradually surface functionality: provide powerful abstractions & flexible conceptual tools, but then hide them so that they only surface when they are needed, and, more importantly, when the user is able to cope with them.

So, by all means hide files, and other abstractions that serve to complicate the interaction & confuse the novice, but keep them in the background, waiting until they are needed; and provide neat ways of discovering and learning the conceptual tools required to use our devices to their full potential.

User interface design is about planning the user's learning process; guiding them on their journey from novice to expert.

Friday, 18 October 2013

A failure to interoperate; or; the power struggle between tools.

I have spent the morning cursing and swearing as I try to get CMake and Eclipse to play nicely with one another.

This is a frustration that I feel again and again. So many tools try to take control; to impose their own view of how things "should be" in the world - and those views often conflict.

Both CMake and I agree that out-of-source builds are the only sane thing to do. Why take the risk of having the build process screw up the source tree in some subtle way? This also means that we can have easily create multiple builds from the same source - and not just limited to Debug & Release builds, either. We can have builds that just generate documentation, or builds that just perform static analysis & style checking, or builds for different platforms, different targets, different levels of optimisation; all completely configuration-managed and under version control, yet totally independent of the actual content of the source tree.

Yet why do so many IDEs take a totally divergent view on how the build should be organized? Why must the project file live in the root directory of the source tree? Why must I jump through hoops to build my software outside of the source tree?

Why is it that using an IDE automatically means that I have to use a brain-dead and limited concept of project organisation?

Come back make, come back gcc, come back vi. All is forgiven.

I am all for the idea that some tools should be "opinionated" - but you do need to be prepared for pain if you want to use two different "opinionated" tools together.

For that reason, we should think carefully about developing more tools that are less all-encompassing, that are more humble, more secular, and more flexible in their approach.

Wednesday, 16 October 2013

Software security and reliability is a public interest issue

In response to complaints that there are not enough computer-security-trained professionals in the market today:

http://www.reuters.com/article/2013/10/14/security-internet-idUSL6N0I30AW20131014

It is not just a question of skills and human resources: We also need better defensive tools and techniques, which need to be made freely available, ideally packaged with common software development tools like GCC or the LLVM compiler framework (and switched on by default)!

It would be a terrible waste if these "cyber warriors" (what a ludicrous title) all sat in isolated silos, tasked with protecting individual organizations, when the (stupendous) cost of this defensive work could be easily amortized across companies (with incredible cost savings as a result).

We need better tools to analyse complex systems, particularly software systems, for security vulnerabilities, so that those vulnerabilities can be closed. This includes static analysis tools; fuzz testing tools and vulnerability analysis tools.

We need better professional licensing and certification processes, so that we can better control the quality & reduce the vulnerability of the systems on which we all rely.

We need security-oriented programming conventions, and software registers, so that security software can do it's job more easily and more effectively.

We ALL have an interest in the reliability and trustworthiness of the complex systems that we rely on to power our infrastructure; our financial system; our workplaces. Nobody wants to gain competitive advantage because a competitor was targeted by a criminal. In a world dominated by unreliability and insecurity, it is only the criminals that win.

There is a HUGE incentive to work together here. In the public interest, let's do so.

Thursday, 3 October 2013

Hubris and the complexity trap

I have been blessed with the opportunity to work with some fantastically bright people. A surprisingly large number of them become unstuck for the same reason: Hubris.

Overconfident in their own abilities, they engineer systems of dazzling cleverness; the very complexity of which turns them into snares that confound, befuddle, and ultimately humble their creators.

The true value of a person then becomes apparent. It is not intelligence, per se, but the humility to confront and acknowledge failure.

As Brian Kernighan once said: "Debugging a system is twice as hard as creating it in the first place. Therefore, if you create a system as cleverly as possible, you are, by definition, not smart enough to debug it."

Simplicity is of paramount importance in a world that grows ever more complex, day by day.

Sometimes, you need a self-aware simple-mindedness to achieve the simplest, and therefore best, result.

Wednesday, 2 October 2013

All power to the developer

The typing pool has been superseded by the word processor; clerical workers by the spreadsheet and the database. What used to require the management of men, now requires the management of machines.

Two very different tasks indeed.

Man-management is a very interesting, very challenging job. Marshalling and aligning a group of humans to meet a common objective requires the ability to handle the vagaries of human relationships; interpersonal conflicts, political machinations, uncertain and conflicting motivations, forgetfulness, imperfect communication and understanding ... the challenges that must be overcome form a long long list. Indeed, one might be excused if the challenge of getting other people to do what you want them to rather masks the extent to which our objectives are woolly and ill-defined in the first place.

By contrast, as a programmer, our minions are infinitely more compliant; patient, predictable and indefatigable. The orders that we issue will be followed to the minutest detail. Indeed, the orders that we issue must be *specified* in the minutest detail.

Therein lies the rub.

The professions of programming and man-management both require the professional to make decisions and to delegate tasks. For the man-manager, the central challenge is to ensure that the tasks are completed; for the developer, the central challenge is to ensure that the tasks (and their consequences) are well enough understood in the first place.

This is surprisingly hard; especially the consequences bit, and especially in the face of complexity.

To what extent can our brains accommodate externally-directed actions without recognizing them as such?

The human brain is parallel and decentralized, yet we somehow manage to maintain the illusion that we are a single conscious entity, experiencing life in a sequential stream of thoughts and experiences.

This is clearly a lie that we tell ourselves. Various independent bits of brain make decisions and initiate actions entirely on their own, and somehow we manage to rationalize and confabulate and merrily deceive ourselves (after the fact) that we had some sort of explicit, sequential, conscious plan all along.

Whilst this model of human behavior is disturbing on a number of levels, it does have some interesting consequences when we consider the near-future technology of brain augmentation.

It is plausible that we could embed a bit of electronics into our brains; integrated so tightly that it is able to make decisions for us; to control our actions and influence our perceptions.

Would we feel that we were being controlled? Or would we integrate those decisions into our stream of consciousness: to confabulate a reality in which these decisions really were made by our conscious free will?

Will the perceptual pathways responsible for our self-perception bend to accommodate outside influences; to stretch the notion of self to accommodate the other? To allow us to believe that we initiated acts that were (in reality) initiated by others?